-Fixed callvote/spectator bug
-Reworked physics code to allow 1.17 style movement while retaining the fluid control and feel of 1.25.
-Fixed bug that caused teammates in CTF/team games to show as incorrect color until TAB (scoreboard show) was pressed.
-Fixed bug where force model did not force model to the model used by the player.
-Fixed Global Rankings problem that changed your name to player's login ID. Player no longer has to rename self before playing.
-Fixed bug that limited recognition of pk3 files to a maximum of 99.
-Fixed bug that prevented bots from being kicked from a listen server.
-Fixed code to allow kicking of clients with spaces in their names.
-Fixed bug that awarded 20 points for fragging your own flag carrier (when friendly fire was on).
-Spelling in Spectator message corrected. Message now indicates that "START" must be selected on the menu to play.
-Fixed long-standing bug in the console in which pressing TAB for command completion removed all quotes (") in the line.
-"Lagometer" was re-enabled.
-Fixed bug that kept config settings for status of Team Overlay (in the HUD) from being saved.
-Fixed bugs related to graphics display by Voodoo 3D accelerator cards.
-Fixed problem causing screenshots to overwrite screenshots from previous play session.
-Map diagnostic commands, r_showtris, r_nocurves and r_lockpvs re-enabled.
Patch gotowy do zessania stąd
Również Todd Hollenshead wypowiedział się dziś na łamach swego .planu o nowym Point Release 1.25y.